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Hi everybody,
I have a bitmap I want to project onto the surface of a sphere. I want to use
spherical projection, so that the image is not distorted. The problem is that I
want to control the angle covered (measured from the center of the sphere). One
solution would be to increase the bitmap size with nothing around, but that is
ugly. What is the correct way to do this?
Another question: I am using a bitmap obtained from a postscript file I have,
because I did not find the way to use the PS directly. Is it possible?
Thanks in advance.
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